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GCMW 101 -Multimedia I grading requirements:

Project 1 - Custom Template (200 pts. possible)
Learning Outcome:
Select appropriate tools and functions of Motion to design and create a motion graphic template.

Project requires an understanding of Chapters 1-7 from the text.

Grading:
Use at least two blend modes: 10 pts. (5 ea.)

Must have text and at least 2 drop zones: 20 pts.
Apply and manipulate a simulation and a parameter behavior in addition to at least 4 other behaviors (points only for behaviors other than Throw and Fade and those that already come as part of an emitter or replicator): 40 pts. (5 ea.)
Use at least 2 clones: 10 pts.
Apply at least 2 masks: 10 pts. (5 ea.)
Apply and manipulate at least 2 generators: 10 pts. (5 ea.)
At least one generator must use a custom gradient (used to manipulate the look of the generator - p. 161): 10 pts.
Must use multiple (4 or more) filters: 20 pts. (5 ea.)
At least one manipulated particle emitter (not default values): 15 pts.
At least one manipulated replicator: 15 pts.
At least one animated paint stroke: 10 pts.
At least one sequence text behavior: 10 pts.
Include Project files, all linked files, and correct size rendered .mov in h.264 format: 10 pts.
At least two imported objects: 10 pts.
Lack of asthetics and design will receive up to -20 pts. off.

Project 2 - Green Screen (150 pts. possible)
Learning Outcome:
Work as a team to write and develop a short script that incorporates green screen backgrounds that have been accurately removed and composited with other images, motion graphics, visual effects and video to effectively communicate the story.

Project requires an understanding of Chapters 8, 9 and 10 from the text.

Grading:
Effectively participate and work with a team: 20 pts.
Keyframed Speed Changes: 20 pts.
Behavior based Speed Changest: 10 pts.
Optical Flow: 10 pts.
Time Filter: 10 pts.
Use animated masks to knock out parts of the digital video: 20 pts.
Correctly use key tools to create a high quality matte: 20 pts.
Accurately use Tracking to match movement of Green Screen shots to background elements: 20 pts.
Color Correct the green screen shots to match the scene: 20 pts.
Lack of asthetics and design will receive up to -15 pts. off.

Project 3 - Publishing Smart Templates to FCPX (150 pts. possible)
Learning Outcome:
Incorporate motion graphics techniques and effective design to produce smart templates for use in Final Cut Pro X projects. Must choose 2 of the 3 options: Effect, Transition, Title.

Project requires an understanding of Chapters 11 and 12 from the text.

Grading:
At least one must use Build In and Build Out Markers: 6 pts.
At least one must Rigg a Checkbox Widget: 8 pts.
At least one must Rigg a Pop-Up Widget: 8 pts.
At least one must Rigg a Slider Widget: 8 pts.
Create, Rig, and Publish a Final Cut Effect, and/or Transition, and/or Title: 30 pts. ea., 60 pts total.
Export a mov of each Smart Template with the "finished" look, not the template look and turn in with the following files (2 total): 30 pts. (15 pts. ea.)
Save and turn in a Smart Template version of each with the template look [might have to copy the folder and files from ~/Movies/Motion Templates or whrerever the correct folder is on your particular computer]: 30 pts. (15 pts. ea.)
Lack of asthetics and design will receive up to -15 pts. off.

Project 4 - Kinetic Typeography (150 pts. possible) [Broadcast HD 1080, 24fps]
Learning Outcome:
Incorporate motion graphics, type, animated cameras, speed changes and effective interface design to produce kinetic typeography that clearly tells a story.

Project requires an understanding of Chapters 13 and 14 from the text.

Motion Tutorial

Examples: Who's on First, Duck and Cover, Let the Drummer Kick, Typography by Ronnie Bruce.

Grading:
At least 3 animated cameras: 30 pts.
Use Depth of Field changes to shift focus: 10 pts.
Use Reflections: 10 pts.
Use at least 3 lights: 10 pts.
Shadows: 10 pts.
Filters: 10 pts.
Emitter: 10 pts.
Export a Full size and frame rate h.264 1080p version: 30 pts.
Design and layout: 30 pts.
Lack of asthetics and design will receive up to -15 pts. off.

150 pts. Total.


Assistant Professor Mark Bealo
Palomar College Graphic Communications
1140 West Mission Road • San Marcos, CA 92069
760.744.1150 ext. 2958
mbealo@palomar.edu